COPYRIGHT FOR CREATIVES
A comprehensive Guide to Copyright Law for People Who Make Stuff
Copyright for Creatives is a practical, real-world-oriented look at how copyright law specifically impacts creative people, written with them in mind. It’s designed to address the concerns, challenges, and copyright interests of makers: artists, crafters, dancers, writers, hobbyists, photographers, multimedia content creators, musicians, and more—all sorts of creative people who create things. The book values all creative work equally, and provides common-sense guidance that can be quickly applied by creative individuals to ensure that not only is their work protected, but that they don’t violate other peoples’ intellectual property rights along the way.
Copyright for Creatives is consistently accessible and application-oriented, and includes an overview of the registration process, copyright-related terms of service of the major social media platforms, and quick, relevant discussions of trademark/patent protection and open access alternatives. If you’re a creative person, this book is for you.
Over FIFTY Different Creative & Artistic Activities Covered!
Architecture . Board Games . Calligraphy . Cartoons . Characters . choreography . Clothing . Comedy . Comic Strips . Comic Books . Computer Programs . COMPUTER Games . Costumes . dance . FACEBOOK . Fan Art . Fan Fiction . Fan Films . FICTION . Film-making . Game Design . Gardening . Graffiti . Graphic Design . Jewelry . Landscaping . Movies . Musical LYRICS & Composition . Musical Performance . Musical Recordings . Musical Sampling . Needlework, Fabrics & Quilts . NONFICTION . ONLYFANS . Painting . Patterns . PODCASTS . Performance Art . Photography . POETRY . Pottery . Recipes & Cookbooks . Sculpture . Stained Glass . Tattoos . Theater . Toys . T-shirts . TWITTER . Websites . Woodwork . YOUTUBE . AND MORE!
PART ONE Copyright Law for Creatives
Chapter 1 What is Copyright?
Chapter 2 What Can’t be Copyrighted
Chapter 3 Fair Use & Educational Use
PART TWO Copyright & Your Creative Work
Chapter 4 Crafts
Chapter 5 Graphic Arts
Chapter 6 Music
Chapter 7 Needlework & Clothing
Chapter 8 Performing Arts
Chapter 9 Social Media
Chapter 10 Visual Arts
Chapter 11 Technology
Chapter 12 Writing
PART THREE Protect Your Creative Work
Chapter 13 Registering Your Copyright
Chapter 14 Open Access
Chapter 15 A Bit About Trademarks
Chapter 16 Introduction to Patents
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